Showing posts with label comics. Show all posts
Showing posts with label comics. Show all posts

Wednesday, March 28, 2012

Movie Review #1

John Carter: A Revieulogy

Disney has disowned John Carter.

After only two weekends in theatres, the House of Mouse blithely claimed a $200 million dollar loss for the quarter and laid it at the feet of the sweeping Martian epic. And they did it with a strange, almost prideful shrug of fated resignation. They’re basically saying, to anyone who may have been on the fence about seeing the movie, “Don’t Bother”.

But here’s the weird thing; while it’s true the domestic box office is weak, the international showing is, at the very least, respectable. The total, worldwide revenues after only 10 days in the theatres were about $180 million. It seems incredible to me that this kind of income should be considered so far off the mark that it’s fair to dump the film outright. When consideration is given to the likely life this will have on DVD, it seems to me they should be able to recoup the approximately $400 million in budget and advertising they spent on the film.

I mean, they’re almost halfway there, for chrissakes!

All they need to do is nurture the movie a little, show it a little love. But I guess that’s not how things work in Hollywood. “Make the money back in the first two weeks, or fuck you.” Seems to be the prevailing motto.
An early vision of John Carter
By John Coleman Burroughs

Since then, the worldwide total has reached $235 million. That’s almost the entire declared budget for the film, and it’s likely to make another $150 million on DVD. There was just no reason to disown the film other than the cynical attempt to quell any movement on the company’s stock price. Well, it worked, the drop in Disney stock was a minor blip. Congratulations, bean-counters. Bravo.


The film’s buzz amongst the Geekerati is generally positive, but recent attempts at whipping up a groundswell of support for the film seems to be falling on deaf ears. I find this somewhat ironic, considering that some of the bad buzz floating around the blogosphere prior to the film’s release came in the form of purist Nerds who slammed the shifting title of the film. There was much to-do about the film’s moniker being changed from “A Princess of Mars” (the title of Burroughs’s original novel) and “John Carter of Mars” (The title of a later Mars novel) and the final choice of simply “John Carter”.

There was a lot of marketing bluster about how the coveted teen male demographic would never see a film with the word “princess” in the title. (Personally, I think maybe animation giant Disney just has princesses on the brain.) Later it was decided by some other genius, that women would never go see a movie with “Mars” in the title.
An elegant John Carter battling a Thark
by Comics great Brett Blevins

And, when the title “John Carter” was finally settled upon, some had the idiocy to suggest people would confuse it with Noah Wyle’s ER character.

Seriously?

Yeah… that guy leaping around on rusty Martian terrain, brandishing a sword and fighting four-armed green guys… that’s Dr. John Carter from ER. I can see where you might easily make that mistake.

Come on, man.

All of this flip-floppy title morphing is the fault of skittish producers, but some ERB Geeks built up the controversy, rather than just ignoring it as typical Hollywood silliness.

Now, don’t get me wrong. I’m often a staunch defender of original properties, and I can be a terrible stickler for adhering to the original characters and storylines. Especially when it’s something great, that I truly love. I despise idiot producers and directors who make needless, pointless, and often downright random changes to something that’s perfectly fine as it is. (See recent changes to Ninja Turtle lore by Michael Bay, for example.)

Enough of this sort of dumbass meddling happened to Marvel Comics characters, in the hands of other movie studios, that Marvel created it’s own production company, just to maintain the integrity of the original material. The general quality of their films has risen exponentially due to that stewardship, and the box office returns have proven that cleaving more closely to the source material can still reap huge payoffs.

But, the title? Seriously, man… it’s just a title.

It’s not the whole enchilada by a long chalk.

And, as far as I’m concerned, any of the headings mentioned above would be fine in my book. It’s not like they wanted to call it “Gone With the Thark”.
Boris Vallejo and Rowena Morrill
paint the Martian hero.

The marketing department on the film came to it’s own defense, pointing out that director Andrew Stanton had unprecedented control over the trailers, refusing them money shots with which to pique the interest of the unwashed masses. There may be some truth to this, but I think it would be disingenuous to put it all at the feet of the director. While I don’t think the original trailer is brilliant, it certainly isn’t a hopeless mess, especially for an early teaser. Teasers with much less clarity have been successfully marketed in the past.

One former exec, who dubbed it “one of the worst marketing campaigns in the history of movies” was, certainly, descending into unconscionable hyperbole. A statement of that sort is more about assigning blame than dissecting the reality of where things went wrong. I suspect later trailers, where the director’s vision for them was adulterated, probably had more to do with the muddle than that first teaser.

Hey, I’m looking at the trailers for Wrath of the Titans, and those are a muddled mess that do little to tell me what the movie is about. But, they have the advantage of pushing a sequel this time around, so I guess it’s okay then… right?

Anyway, even though it looks like John Carter is doomed to failure and censure, I’m going to review it anyway.

Turns out it’s actually pretty good.
An illustration in the classic
pulp style by Tom Yeats

It isn’t the home run Edgar Rice Burroughs fans might have hoped for, but overall it’s entertaining, honors the novel, and is busting with visually arresting images and stirring action.

Burroughs’s story, “A Princess of Mars” is simplified but fundamentally intact. The appearance of the evil Therns from Burroughs’s second book, “Gods of Mars” has been moved up in the timeline, affording the film a villainous tag team in the form of Thern Metai Shang, and Zodangan warrior-king Sab Than.

The area of greatest screenwriter meddling revolves around the Therns. They are presented here as an ancient and cynical alien race wielding advanced technology. They travel from planet to planet preying on the less advanced populace they find there, controlling things behind the scenes with their technological shape-shifting abilities, and their powerful “Ninth Ray”. Since most of the fundamentals of Burroughs’s Martian lore is fairly intact, and since technology is such a huge part of our own lives, this tweaking can be forgiven.
A stunning rendering of somewhat
more apey white apes by Joe Jusko

It’s this mysterious Thern technology that transports Carter to Mars in the first place, a change from the supernatural, or perhaps metaphysical, transference posited by Burroughs in the books. However, this new technological angle aids the story nicely by affording us an elegant little narrative bow at the end of the movie.

Deja Thoris has also been revised.

As might be expected for a writer born in the 19th century, Burroughs held a somewhat less badass view of the women-folk than we enlightened gents of the 21st. ERB’s Deja Thoris, while plucky and brave, could also be very jealous and petulant. Stanton’s progressive angle on Deja, as a scientist, diplomat and warrior, is a welcome change. Actress Lynn Collins effectively fulfills the physical and emotional demands of the role, and is, thankfully, of a more voluptuous body type than typical Hollywood actresses. Personally, I’ve had enough of the stick-thin, doe-eyed Tinsel Town ingĂ©nues. Collins’s athletic, full-figured beauty delightfully conjures a glorious, lost age of pulp illustration, and I’m all for it.

Much of the supporting cast delivers excellent performances including terrific voice work by Willem Dafoe, Samantha Morton and Thomas Hayden Church as the Thark contingent. Some wonderful UK actors shine as Heliumites, including Ciaran Hinds as Tardos Mors and James Purefoy as Kantos Kan. Dominic West, who plays Sab Than, is delightfully bloodthirsty, and single-minded as Jeddak of Zodanga. Mark Strong rounds out the villainous ranks as the cold-hearted and calculating Thern, Metai Shang.
Frank Frazetta's stunning work on
the Martian lore set the bar for
an entire generation.

The film has two major problems. The first is flawed pacing, which too often loses momentum after great action scenes, and has to ramp up again. Not that I believe genre films should be bereft of quiet moments, but the ones in Carter are often overlong, and too filled with exposition. A little judicious editing could have removed some of this dead weight without much loss to story, and a more gradual building of the narrative drive might have been achieved.

Still, all in all, it’s engaging most of the time, and features some utterly thrilling action scenes, including the arena battle against the white apes of Mars, and Carter’s desperate, noble, one-man battle against the Warhoon.

The second problem, unfortunately, is the lead actor, Taylor Kitsch. Kitsch is effective as John Carter of Earth, the disaffected former Confederate soldier and itinerant gold hunter. He’s even okay as the bumbling newcomer to Mars, trying to understand and survive in this strange and dangerous new world. Unfortunately, he falls short when the role calls for him to assume the role of leader.

A desert scene where Carter threatens to leave Deja Thoris behind unless she reveals her secrets, fails. It leaves us feeling Carter is unnecessarily cruel, rather than charmingly conniving, which I believe was the intent. Kitsch just doesn’t pull it off.

A later scene where he rallies the Tharks to attack Zodanga also flops. What should be an inspiring moment after a heated battle comes off more like a lame pep-talk by a teenaged quarterback during half time. Kitsch’s voice and delivery just doesn’t carry the gravitas and bombast required to spur on a fighting man to risk his life for a cause. I wouldn’t have followed him toward probable death.

But then again, I’m an abject coward.

Ultimately, I buy Kitsch as a fighter, but not as a leader, and that leadership is a key element of the John Carter character.

Some of this can be blamed on the script. Too much is made of Carter’s assertion that he doesn’t want to get involved, that he’s seen too much war and sadness. All this does little to serve the narrative, and makes Carter’s transition from bystander to king a bit hard to believe. Having him take the bull by the horns sooner, rather than later might have been better.
My own humble effort at
delineating the great
Burroughs Martian myths.

I had some small quibbles with the design, particularly the airships, which fought too hard to be convincingly technological, when a more fanciful approach might have been preferable. The Martian watchdog Woola is a bit cuter than I’d have liked, and the White Apes of Mars look more like bears than apes to me, but the CGI effects and digital acting were of superior quality and the action was staged very effectively.

There are some who point out that Burroughs has been so cannibalized by directors like Speilberg, Lucas and Cameron that the imagery Burroughs originated might already feel stale to today’s audiences, and it’s a valid point. For a hard-core fan like me though, there can never be too much of this stuff.

Much like John Carter, this movie whisked me away to a strange alien land filled with danger, romance and high adventure.

Shame on you, Disney, for kicking it to the curb so cruelly and casually.

Read more about the movie's controversy on these sites: 

http://blogs.coventrytelegraph.net/thegeekfiles/2012/03/fans-of-john-carter-campaign-f.html#.T2v5EjgQhXJ.facebook

http://thejohncarterfiles.com/2012/03/our-view-its-now-clear-disney-has-been-treating-john-carter-like-a-hospice-patient-all-along/

http://www.vulture.com/2012/03/john-carter-doomed-by-first-trailer.html

http://www.aintitcool.com/node/53561


Tuesday, March 29, 2011

Zombie Clowns and Stranger Things

This week the subject of our Web-comic interview is Allan Turner, half of the clown duo Miller and Mullet, with Ed Miller and half of the web-comic creative team with Kameron Gates. He tells us tales of intense clown training, creative collaboration, and zombie clowns. View the strip at: http://www.millerandmullet.com/comic


The Miller and Mullet web comic is based on two traditional clown characters created by you and Ed Miller. How did you guys meet and how were the characters born?

We met in Clown College. Okay maybe not college but there’s this course called Baby Clown. Very intense. 3 hours per night, 3 nights per week for 3 months. Or the alternative is something like all day everyday for two weeks up in the backwoods. It’s an introduction to a style of clown that was developed by the late Richard Pochinko. He drew on several different clown traditions and mixed it up. There are few people who continue to teach the Pochinko method and there’s a big clown community here in Canada. Anyway, that’s where we met.

During the course, Ed and I rarely worked together—we weren’t trying to avoid each other or anything like that, we just didn’t find ourselves in the same part of the room all that often. Baby Clown’s pretty effed up and we were battling our own demons. But after finishing the course, we began writing together. Mostly comedy sketches. At the same time we were starting to independently develop our own characters. Ed had this idea for an immoral lecher full of machismo, a real and not necessarily lovable loser. I should mention here that the real Ed Miller isn’t anything like that. Meanwhile I was on a mission to create the dumbest character I could. It’s something I’d started experimenting with back in my Theatresports days. I really wanted to breathe life into this guy who was barely alive. I don’t remember why I had the idea to create a zombie clown, but I’m guessing that’s it—after all, what’s dumber than a zombie? The original Mullet wasn’t much different than the zombies in Romero’s first Dead trilogy and Day of the Dead’s Bub was a huge influence. Ed and I debuted our new characters independently at a now long defunct clown show. It was after that show we had the idea to put them together. Despite their differences—a hobo and a zombie—they were a perfect Joey and Auguste pairing… er, that’s clown jargon—means basically conniving leader and innocent follower.

The first thing we did was get a busker’s license. We took to the streets every Tuesday night at 8:13 for a couple hours or so. We figured that was the cheapest way to get regular audiences and honest feedback. Man, were we right. If people aren’t interested in what you’re doing, they don’t stop, they don’t even look at you. So we developed the characters over the course of a summer. Mullet learned to talk. Then we wrote and shot a no-budget feature-length movie. That’s the next logical step, right?
Click to enlarge image.

You've made a bit of a grapefruit business out of appearances as the duo, including a few on television, how's that going?

Very well! Though there was a big shake up last year. After 10 years of Miller & Mullet™, Miller made the choice to hang up the bowler and retire from performing. He’s chosen to focus on his writing. It was an amicable split, we’re still pals, and he graciously gave me the character to do what I want with in comic book form. So Ed Miller lives on in 2D!

What that means is Mullet’s gone solo. I’m in the process of re-branding—new logo, new website: www.meMullet.com. Mullet’s been doing a ton of live gigs, including one a couple weeks back at Second City, which was loads of fun. There was an appearance on Ed the Sock’s most recent show, This Movie Sucks, and a cameo in a music video for the Victoria-based band Hank & Lily. Coming up, Mullet will be hosting Lunacy Cabaret on April 2 and on April 16 he’s producing his own variety show with lots of guests. The details are all on www.meMullet.com (1 paragraph, 2 plugs—I’m shameless). There’s also a Naked News appearance in the works and I’m editing a new short for YouTube. So lots of live, some TV, and some other stuff I can’t talk about yet.

I didn't know Miller was no longer in the picture, but I'm glad it was a friendly split. (You never want to see your friends go all Martin and Lewis on each other.) However, it seems to me that Miller was a perfect foil for Mullet. From a creative standpoint, has it been difficult to adapt to solo work?

Miller was a perfect foil for sure. It was always pretty much guaranteed the audience would side with the sweet-natured zombie and rally against the callous hobo. Not having a Miller to play off has meant Mullet has had to become more confident. Granted, that wasn’t too difficult or even much of a change—Mullet’s always been a bit of Prima Donna. Even when we were still a duo, Mullet did a number of solo gigs and often wandered off on his own at comic cons. What is new is the type of material he’s doing now—standup and musical numbers. That never happened before. So far it’s going great.

Who works on the Miller and Mullet strip?

Right now there are two of us. I’m the writer and Kameron Gates is the artist. I’ve known Kam pretty much his whole life. Both our families had cottages up north and we grew up together. Now he’s a full time animator. He’s worked on Star Wars, King Kong, Hellboy, Sky Captain… a lot of movies, commercials, and video games. He’s based in Portland so we do all our comic work via phone calls, email, and the magical internet.

Here’s our usual process:
·     I write a script.
·     Kam sends notes.
·     I revise.
·     Kam draws up a rough layout.
·     I send notes.
·     Kam revises.
·     Kam draws final art.
·     I letter, prep for web, post the final strip, and blitz Facebook and Twitter.

Sometimes there’s more back and forth, sometimes less. Often we talk plot, especially lately now that we’re getting away from gags and into bigger story stuff. Oops, spoiler alert. Anyway that’s how it’s worked so far but we are about to bring someone new into the mix to take over the flatting and shading.

While preparing for this interview, I re-read the whole run of the strips, and I definitely noticed you guys were developing something more narrative based in the most recent entries. There is even a bit of a change in tone to more emotional content, and a more sophisticated style. Was this just a reaction to working on the strip for a long time and getting sick of the gag format, or was there always a plan to broaden it's scope at some point?

That was planned right from the start. I like establishing a pattern then breaking it! And I knew I wanted gag, gag, gag, surprise now you’re scared, now you’re crying. We’ll be going back to gaggy strips over the next couple months, then things are going to get epic. I like comedy and I like horror, but what I really love is good storytelling. So sometimes this strip will be funny, sometimes scary, sometimes sad. The most important part of my job is to make sure it’s going somewhere, taking the right route, and always engaging.

You guys seem very committed to your web comic. How long have you been working on it, and how often do you update (or try to update) the strip?

We’re very committed. Kam and I both think of this as a professional venture. We did some test strips in 2009, then started the regular run in March 2010. It updates every Wednesday.

For those who aren't familiar with the strip, give us the basic rundown on what it's all about.

Miller & Mullet™ are two clowns—one an immoral hobo, one an innocent zombie. They’re desperate to make it big in showbiz but they’re each other’s worst enemy and not very talented to boot. There’s also some weirdness going on and Mullet has an evil temper.

The past year has been about introducing characters and throwing out the threads of a larger story. This next year will be tying all those loose ends up into one helluva monkey’s fist.

Are you guys comics fans too, or was the cartoon more a promotional device for the live gigs?

Comic fans for sure! Kam and I both want to do other projects as well. But I have to say, it’s been great for promotion. Appearing as Miller & Mullet™ at comic cons really helped draw attention to the comic. And having a comic really helped push the live act. That’s how we met Ed the Sock and ended up being regular guests on his show.

You've published a few floppy comics as well, are they different from the web comic, or are you just repackaging the material?

We self-published one 22-pager: Miller & Mullet™ in Space. That was back in 2006. We have another one, a follow up, in the can, but I’m holding off on printing. It’s part of a pitch for a 4 issue mini-series and it’s totally separate from the webcomic. It’s still Miller & Mullet™ and they’re still losers trying to break into show business, but it’s in SPACE. See, totally different.
Miller and Mullet in Space

Have you managed to monetize the site at all, and if so, how successfully?

Short answer is no. But I haven’t really tried so far. Now that there’s a year’s worth of strips up, it’s something to start thinking about. My plan is to first finish the re-branding I talked about before, so it’ll become “Mullet presents the Miller & Mullet™ Webcomic” then I’ll do a PR blitz in earnest and buy some ads.

How long do you plan to continue with the strip?

Kam and I are in the middle of telling a big story—Miller & Mullet’s secret origins. This is something the real Ed Miller and I started developing 10 years ago to help us get into character. Since then, I’ve expanded on it a lot and I’m really excited to finally be able to tell it. For one reason, I think it’s a great story, though I recognize that sounds like me tooting my own horn. It’s also something I get asked about a lot—who is Mullet? What’s wrong with Mullet? Well this’ll answer that. And the webcomic is the perfect medium for it.

This particular story is finite with a beginning, middle, and end. But after it ends, it keeps going. I could keep doing this indefinitely. Cue the Limahl.

Do you think the future of the comics medium lies on the web?

I’m probably not the right guy to answer that. I mean, I still buy CDs. Hell, I still buy records! But webcomics are great. I follow several. Will I stop buying printed books? I doubt it, I sure love my Hellboy hardcovers!

Give us the top three web comics you like, and where we can find them.

Just three? Okay, but Kam’s going to pick three too.

           Allan’s picks:
·     Dinosaur Comics

Kam’s picks:
·     Axe Cop
·     Hark, a vagrant

We have links to plenty more great comics on our site. Plus, you know, our comic’s there too. Did I mention it updates EVERY Wednesday? Come say hello.

Thanks, Allan, best of luck with the strip and the clown career. 

That's it for interviews for a while. Next week, I reminisce about a long lost creative friend.

Sunday, November 14, 2010

The Seeds of Obsession


Where does obsession begin?

Let’s explore my own fixation on comics, and it’s origins.

Like any kid growing up in the sixties, I read lots of comics. I’ve mentioned I was  a fan of the TV western called Fury, so I remember snapping up a lot of western comics. I also read lots of typical "kiddie" comics, like Archie, and Bugs Bunny, and several titles from Harvey Comics. Once again, I received my impetus from TV. They were running the Casper cartoons, so I read the comics of course, and by association I became interested in Hot Stuff, the Harvey title about the mischievous little devil.

At age five or six, I wasn't really a collector yet, but I was very attached to my comics. As happened to many collectors when they were kids, mom cleaned up my room one day and chucked out all the comics I’d been stacking on one corner of my book shelf. My mom only did that once!

I pulled the freak-out tantrum of all time.

I was absolutely outraged. 

After that, I guess you could say I was a collector, though only in a casual way.

I remember three comics from that first decade of my life that made a huge impact, and set the stage for my superhero obsession.

When I was about six years old our family got to spend a weekend at the cottage of some friend of the family. I discovered a stack of comics there, and amongst them was a fat, collected version of several Lee-Ditko Hulk stories from Tales to Astonish. Ol' Greenskin's first encounter with The Leader. I think there was a Kirby origin story thrown in there as well. The comic had no cover, so I've never been able to track down the actual item, but I remember seriously digging it.

I really wanted to take it home, but my mom drew the line at stealing other kids comics.



Around the same time I remember going nuts for Action Comics #365 with it's awesome Ross Andru cover of Superman being shot into the sun. I also remember Issue #78 of the FF by Lee and Kirby. I spent hours staring at the splash page of the team leaping out of Sub-Atomica, and spent hours more utterly fascinated by the Thing's dramatic transformation back into Ben Grimm.


But, the book that really did me in was Incredible Hulk #150. I was 12 by this time, and I was really ready to become completely obsessed with something. I thought it was going to be cars and motorcycles, but this single, fateful comic steered me in a much nerdier direction. One day, for some reason, my dad bought a short stack of comics. I have no idea why, but I found them sitting there, on his dresser, waiting to pounce on me. I don't recall what the other comics were, but that Hulk # 150 really grabbed me. I think because it had a motorcycle gang in it, and I totally dug choppers, and because it resonated with that earlier Hulk experience. But, what ultimately tweaked my tiny little brain is this scene, Written by Archie Goodwin, and beautifully depicted by Trimpe and Severin of the Hulk ripping out the side of a mountain with a girl perched on top. 

What? He ripped out the side of a mountain? Holy Crap! 

Oh Baby!
I was completely in awe
of the unbelievable power
of the Hulk!


I couldn't believe it. It's still one of my all-time favorite comics.

That self-same day I sallied forth on my trusty 10 speed bike and searched out more Hulk comics at all the local convenience and drug stores. I quickly found issues #149 and #151. This was the first time I put together the whole idea of issue numbers, and continuity. I vowed right then and there to obtain every single issue of the Hulk. 

That was the moment I became a collector.

That was the birth of my obsession.